League Rules

 

IMPORTANT: MLB rules shall apply to those areas not specifically addressed by Maui Adult Baseball League (MABL) rules.

MLB Rules can be found here: http://mlb.mlb.com/mlb/downloads/y2011/Official_Baseball_Rules.pdf

The MABL was formed in 2009 to provide men age 25 and older competitive recreational baseball programs that emphasize fun, enjoyment, camaraderie and sportsmanship. Mature attitudes must prevail regardless of the competitive nature of the league. Above all, we are here to have fun and play the game we love. The responsibility of keeping this premise is equally borne by the Commissioner, team managers, players, umpires and fans.

 

Section 1 – Age Requirements

  1. All divisions of play are designed by minimum age.
  2. To be eligible for play, players must attain the minimum age for the division by Dec. 31 in the year of play.
    1. For the current Maui Adult Baseball 25+ age division teams, players must have attained the age of 25 no later than the last day of the year in the season they are playing.
  3. Managers are required to ensure players on their roster meet age requirements.
  4. Opposing managers may challenge a player’s age at any time by requesting the player’s ID.  If the player does not produce the ID, the challenging manager may file a game protest with the League Commissioner. Protests shall be filed within 24 hours by email or phone.
  5. Violation of the age rule will result in the forfeiture of all games in which an ineligible player participated with commensurate losses placed on their record.  Further, ineligible players shall forfeit all payments and be unable to play until they reach the age of qualification for the league.

 

Section 2 – Team and Player Fees

  1. Each team will be assessed a Team Fee to participate in each season of Maui Adult Baseball.  Said Team Fee will be determined based on the anticipated financial needs to operate the league and evenly distributed to the teams.
  2. Team Fees in an amount to be determined by the Commissioner shall be paid by check or money order before the beginning of each season.
    1. Each team is responsible for the collection of funds sufficient to pay their Team Fee in total.
    2. Each team may use their discretion to charge fees to their team, secure sponsorship and/or hold fund raising events to fund their Team Fee.
    3. Team managers are responsible for properly crediting each player and submitting the entire team fee to the league Commissioner on time.
  3. Team schedules and league baseballs shall not be provided to any team that fails to pay the entire Team Fee before the beginning of the season. Teams that have not paid their fee by the deadline are ineligible to play until the fee is paid.
  4. New Players who join an MABL season in progress will be required to pay a Player Fee to the league.  The Player Fee will be set by the League Commissioner and will be payable prior to the New Player participating in a game.

Section 3 – Rosters and Roster Management

  1. Prior to the start of each season, teams must submit a complete roster of players to the League Commissioner, to include: Player First and Last Name, Uniform Number and Player Age.
  2. Current Rosters to include each player’s first name, last name and jersey number shall be posted on the league web site.
    1. The league web site will be maintained on a best efforts basis to ensure all rosters are current.  Therefore all Roster changes should be submitted as early as possible.
    2. Failure to list any player on the Team Roster will cause that player to be ineligible for league play at the discretion of the Commissioner.
  3. Each registered team must have no fewer than 12 players and no more than 20 on the roster. 1 additional spot is allowed for an injured reserve(IR) player.
    1. If a team cannot fill out its roster and the Commissioner may assign players to the team from any unassigned players that are available.
    2. Injured Reserve Clause: Any team may carry 1 player on Injured Reserve. Any team with a 17 person roster may move this player to IR and add 1 additional player to the roster. This new player is still subject to the league’s late entry fee. If the IR player returns to the team, 1 player from the “active” 17 man roster must removed. Any added player during the season, even if replacing an IR player, must still meet playoff eligibility requirements as set by MABL.
  4. Unlimited additions and deletions to the Team Roster are allowed only until the seventh game of the season has been played.
    1. Players removed from a Team Roster may, at the discretion of the Commissioner, be placed on a different team.
    2. Players may be replaced on a roster due to injury at any time during the regular season only, as long as that player has filled out a waiver form and paid the late registration fee
    3. Players added to a roster to replace an injured player must meet the minimum play requirements (5 games) for the Team they are added to, in order to participate in playoff contests.

 

Section 4 – Player Qualifications

  1. In order to play a player must:
    1. Meet the age requirement for the division of play.  Currently, MABL has a 25+ division, requiring players turn 25 years old before the end of the year of play.
    2. Sign a waiver of liability:
      1. All players must sign a waiver of liability to be eligible to participate in any league activity or game.  Players must agree not to hold MABL, its Commissioner and agents responsible for any injury, damage or loss resulting from participation in the MABL games, scrimmages and related events.
      2. Waivers must be signed and delivered to the team manager before a player can participate in any games.
      3. Waivers must include each player’s name, date of birth, mailing address, email, phone number and emergency contact.
      4. Managers shall provide a copy of each player’s signed waiver prior to the beginning of the season or by 5 pm Friday in order to be eligible to participate in that weekends game.

 

Section 5 – Uniforms and Equipment

  1. All teams must have reasonable uniforms and be in full uniform for the opening of the season. Uniforms shall be consistent with the standards of Major or Minor League Baseball.  Jersey numbers must be easily visible. Team names cannot be duplicated.
  2. All batters and runners must wear an approved batting helmet that includes a least one ear flap which, when the player is batting, faces the pitcher.
  3. Cracked helmets shall not be worn and must be removed at the direction and discretion of the home plate umpire.
  4. All catchers are required to wear complete catcher’s equipment, including a protective “skull cap” and mask or a one-piece “goalie” mask when in the catcher’s box.
  5. Metal spikes are permitted.
  6. Wood and wood-composite bats are required for all MABL games without exception.  Aluminum bats are not allowed at any time.

 

Section 6 – Baseballs

  1. The League Commissioner shall choose the official baseball to be used in league play prior to the start of each season.
  2. Each team shall receive an allotment of four (4) new baseballs to use for each of their home games during the season.
  3. The home plate umpire will be furnished with four (4) new and unused official baseballs prior to each game.
    1. If a team runs out of new baseballs, used ones may be allowed at the discretion of the home plate umpire and both managers.
  4. Remaining baseballs shall be returned to the home team upon the game’s completion.

 

Section 7 – Alcohol and Smoking

  1. The consumption and use of drugs, alcohol and smoking tobacco products on the baseball fields or in the dugouts is strictly prohibited.
    1. This is a “zero tolerance” policy and will be enforced at all times.
    2. Players who smoke should do so 25′ or further away from the dugouts and the baseball field.
    3. The use or possession of illegal drugs at or near a field is prohibited at all times.
  2. Anyone violating this policy is subject to suspension to disciplinary action or removal from MABL at the League Commissioner’s discretion.
  3. Any team or player whose intentional violation of this policy results in the loss of any field for MABL use shall be responsible for repaying all funds lost as a result.
  4. Any player who consumes alcohol within 2 hours of the start of a game, or during a game, shall be ineligible to pitch in that game.

 

Section 8 – Code of Conduct

  1. All members of MABL are expected to conduct themselves in an adult manner, free from abuse, attack or threat.
  2. All players and umpires shall keep in mind common rules of decency at the fields used by MABL.
  3. Every member of the league is expected to uphold the highest levels of sportsmanship.
  4. Players and umpires who change clothing in parking lots or other areas of public display shall not do so in a manner that may be viewed as offensive or objectionable to any reasonable person.

 

Section 9 – Ejections

  1. The following offenses are subject to immediate ejection from a game and suspension from all league play pending a review by the league Commissioner.
    1. Laying a hand on, shoving, striking or threatening an umpire, player or spectator;
    2. Verbally attacking, threatening, abusing an umpire, player or spectator before, during or after a game.
  2. Any Player or Manager ejected from a game shall immediately gather their belongings from the dugout and leave the playing facility and be out of sight and sound within five (5) minutes. Play will resume at the discretion of the home plate umpire.
  3. Any Player or Manager ejected from a game will additionally be suspended from league play as specified below:
    1. 1st Ejection in a Season: 1 Game Suspension
    2. 2nd Ejection in a Season: 5 Game Suspension
    3. 3rd Ejection in a Season: 1 Year Suspension from MABL play
  4. Ejected players are not allowed to be at the field during their suspension.
  5. Ejected players and managers are subject to additional league disciplinary actions for flagrant or malicious acts leading to an ejection.  Additional penalties or actions are subject to decision by the League Commissioner.
  6. The ejected players spot in the batting order will be skipped and will not be an out.

 

Section 10 – Schedule and Official Games

  1. Games shall be scheduled at times and locations determined by the Commissioner.
  2. Games at Maehara Stadium are subject to a 3 hour time limit. At 3 hours, the current inning will be considered the last inning of the game and will be played out. The score after the 3 hour time limit expires will be considered the final score.
  3. There is no 3 hour time limit at any other field besides Maehara Stadium.
  4. All games tied after nine (9) innings will extend to extra innings.  Games will continue until there is a winner (except in Maehara Stadium) or the umpire ends the game for safety reasons.  (For example: Darkness or rain)
    1. Tie games called as a result of darkness, curfew and time limit shall be scored as a tie.
    2. Playoff games must be played until a winner is declared.
    3. Playoff games called because of darkness or curfew shall be resumed at the next available date.
    4. Teams playing a resumed Playoff game may only use players that appeared in the original contest or roster players who were unavailable at the game, must be placed at the end of the lineup.
  5. MERCY RULE: Any team leading by 15 after 5 innings receives the victory. The game may continue until the 7th inning or 2 hours 45 minutes from the start of the game if both teams agree to continue. Score books are closed and stats do not count if the game continues past the 5th inning after the Mercy Rule.
  6. Managers may request schedule changes only with the agreement of the opposing team manager.
    1. All efforts will be made to accommodate reasonable requests for a schedule change.
    2. Managers must review season schedules and alert league officials promptly of any conflicts or problems. Otherwise schedules are deemed to be acceptable.

 

Section 11 – Missing Players and Pool Players

  1. Teams must field at least 8 players to play an official MABL game.  If a team fields less than 8 players, the game will be considered a forfeit.
  2. A game forfeited due to lack of players shall not be rescheduled.
  3. Any team who has 7 or less roster players at the field at game time may:
    1. Be allowed 15 minutes past the normal start of game time to wait for an arriving rostered players or find 1 or 2 pool players.
      1. If a team causes a delayed start they shall revert to the Visiting team should it have been the scheduled Home squad.
      2. The game must start on time if a team has 8 players at the field at game time
  4. Any team who is short players may add up to 2 Pool Players to their lineup for a game to fill out a lineup of 9 players.
    1. A team with 7 players present may add 2 Pool Players.
    2. A team with 8 players present may add 1 Pool Player.
  5. A Pool Player is defined as:
    1. Any Player who has is not on a team roster, but has paid a Player Fee and is eligible to play in an MABL game, or
    2. Any Player who is on another Team Roster, has paid their portion of Team Fees and is available to play.
  6. Pool players may only be used in the following manner:
    1. Pool players may only be used in regular season games.  Pool players can not be used in any Playoff game.  If a team is short players in a playoff game, they must field their team as is.  Teams with less than 8 players present automatically forfeit playoff games.
    2. Pool players must bat last in the batting order.  If two Pool Players are present, they shall bat 8th and 9th respectively.
    3. Pool players may not pitch in the game but may play any other position in the field.
    4. Pool players will be removed from the game if a roster player for the team short players arrives at the game.
      1. If 2 Pool Players are playing in the game, the player batting 8th shall be removed and replaced with the roster Player.
      2. If 1 Pool Player is playing in the game, they will be removed from the game and replaced with the roster Player.
  7. Umpires shall begin all games on time when both teams have an eligible number of players.
  8. Teams with seven rostered (7) players that lose a player during the game shall have 15 minutes to add a pool player or the contest shall be stopped and declared a forfeit regardless of the score or inning.
  9. A team with eight (8) players shall leave the ninth batting position vacant and skipped without penalty.
  10. If, as the result of an ejection, a team has less than 7 remaining roster players, the team forfeits the game and the game ends regardless of inning or score.
  11. If, as the result of an ejection, a team has 7 or 8 remaining players, and at least 7 remaining roster players, the game may continue and the team may add pool players to fill any spots to reach a 9 player roster.  However, the batting position of a pool player added to replace an ejected player shall be declared an automatic out each time it is reached in the lineup.

 

Section 12 – Weather/Darkness Delays and Cancellations

  1. Team Managers shall be responsible for determining whether a game shall be begin or called on account of poor weather. Once the game begins the discretion remains with the home plate umpire on delaying or calling a game.
  2. Games canceled on account of weather shall be rescheduled at the soonest possible date.  Late-season cancelations shall only be rescheduled if the game is necessary to determine playoff seedings.
  3. Games stopped early due to weather shall become official and not rescheduled if the Home team is ahead after 4-1/2 innings or the Visiting team is ahead after 5 innings.
  4. Games stopped early due to darkness, either natural or by malfunction of lighting shall become official and not rescheduled if the Home team is ahead after 4-1/2 innings or the Visiting team is ahead after 5 innings.
    1. All playoff games called for darkness shall resume at the earliest convenient time to both teams at the discretion of the league.
      1. If a Playoff game is called for darkness and cannot be rescheduled then a winner shall be declared based on the score of the previous fully-completed inning of the game. If that score is a tie then the game is declared a tie.
      2. Teams shall maintain the same line ups from the suspended game upon resuming play where possible.

 

Section 13 – Home Team and Infield Practice

  1. The home team shall occupy the first base dugout,
  2. Subject to local field rules, the visiting team shall begin infield practice no later than 40 minutes prior to the official game time and limit the practice to 15 minutes. Infield practice is not guaranteed and teams may be asked to begin without it to keep game times on schedule.
  3. As time allows, home teams have the right to infield practice the final 15 minutes before game time regardless of whether the visiting team has practiced or has received its own 15 minutes.
  4. Infield practice is not allowed at Maehara Stadium due to time restraints and to allow the infield to be raked for the next game.


Section 14 – Forfeits

  1. Managers must contact the League Commissioner and the opposing team manager as soon as they know they will be unable to field a team for a particular game.  Contact should be made by phone and with advanced notice to avoid players scheduling to play and traveling to a forfeited game.
  2. Teams unable to play a scheduled game shall forfeit the game. Forfeits shall be scored 12-6 to maintain run differentials.
  3. Teams that forfeit two (2) games at any point of the season because it could not field the minimum number of players shall be forced to add another player to their roster or face immediate suspension.
  4. A team that forfeits at least two (2) games in a season for unsportsmanlike conduct, violation of the code of conduct, or other serious offense — shall be ejected from the league immediately and in not entitled to a refund of any team funds
  5. If advanced notification is not given to umpires and they arrive for the game, the team that forfeits is responsible for umpire fees.


Section 15 – Number of Batters

  1. MABL teams shall use a continuous batting order containing all players, they may use an A/B batting order if more than 10 players are present.
    1. Managers must specify their batting order prior to the start of the game.  Managers must specify a continuous batting order, or an A/B batting order prior to the game.
    2. If using a continuous batting order:
      1. All players present at a game must be included in the batting lineup of their team and may not be skipped unless one of the following exceptions occur:
        1. Pitchers may choose not to bat when they are pitching.
        2. Injured players may choose not to bat.  Players not batting are disallowed from playing the field.
      2. If a Player does not bat in the batting order and is not declared exempt for the above reasons, the opposing team may protest the skipped batter when the lead off batter is again at bat.  The skipped batter will be declared an automatic out, and play will continue.
    3. If using an A/B Batting order:
      1. At least 11 players must be batting with 9 full time batters.
      2. All players may bat, at their or the managers option.
      3. Players alternating batting in the A/B positions, can do so anywhere in the batting order.
      4. Players may skip their assigned batting slot in an A/B lineup when:       Pitchers may choose not to bat when they are pitching.

 

Section 16 – Designated Runners

  1. Any player that desires a designated runner at their discretion or the discretion of their manager are eligible for a runner prior to the first pitch of the next batter.  No pinch runners after the first pitch of the next batter except in case of an injury. If a player requires a pinch runner after the 1st pitch due to injury, that player must sit out the following defensive inning before re-entering the game.
  2. Designated runners shall be the last BATTED out prior to the batter coming to the plate in that inning.  If there are no outs, the last recorded out from the previous inning shall be the designated runner.
    1. A strikeout shall be considered a recorded out and eligible as a designated runner.
    2. If the last recorded out is ineligible to run — already on the bases, currently batting or on deck — then the recorded out immediately prior to that shall be the designated runner.
    3. If no outs are yet recorded in a game, the designated runner shall be the last batter in the batting order.
    4. A player may only pinch run 1 time in an inning. The next eligible last batted out would become the designated runner.
    5. If the Designated runner is found not to be the last batted out as defined above, the runner is ruled out when the error is brought to the attention of the umpire. This must be brought to the umpire’s attention NO LATER than before the first pitch of the next 1/2 inning.
    6. Pitchers and catchers of record are EXEMPT from pinch running if they choose to be exempt. The next eligible player will be pinch runner as long as he/she did not pinch run already that inning. In that case, the next player is eligible runner.

Section 17 – Baserunning

  1. All players must make reasonable efforts to avoid collisions with a fielder who is in the act of making a play.
  2. Runners who fail to make a reasonable effort to avoid a fielder shall be automatically called out.
  3. Runners must slide directly to a base — not to the sides of a base — or fall away opposite the fielder in order to avoid a collision. Failure to do so shall, at the discretion of the umpire, result in the runner being called out and the batter called out.
  4. Home plate collisions must always be avoided.
  5. Catchers may not stand up the line unless actively attempting to catch a thrown ball and must not block the base path.
  6. Catchers must not block the plate with his body or foot, but may use his mitt only.
  7. Catchers who illegally block the plate shall, at the discretion of the umpire, forfeit the play and the runner shall be called safe.
  8. Runners must not lower their shoulder to collide with a catcher or use excessive force will be called out and ejected.
  9. The umpire has the discretion to award a base to a runner who gives himself up to avoid a certain collision.
  10. Umpires may eject a player whose actions in a collision are deemed malicious.

 

Section 18 – Substitutions

  1. Managers may substitute defensive players without limitation except for the pitcher.
  2. Pitchers may leave the game and may only return to pitch in a different inning.
  3. A pitcher who has been removed from a game a second time is ineligible to return to that position in that game.
  4. Players, except pitchers, may be substituted defensively without affecting their offensive status in the line-up.

 

Section 19 – Intentional Walks and Hit Batsman

  1. One intentional walk is permitted per game only.  All four balls must be thrown.
  2. A pitcher who intentionally hits a batter, in the opinion of the umpire, will be removed as a pitcher and will be ejected from the game.

 

Section 20 – Fake Tags and Trick Plays

  1. Runners shall move up a base, at the declaration of the umpire, if an infielder makes a fake tag at any base with the intent of making a runner slide.
  2. Violators shall be warned on a first offense and ejected from the game for a subsequent offense.
  3. The Hidden Ball trick is allowed in league play at this time.

 

 

Section 21 – League Statistics and Scorekeepers

  1. The Commissioner each year shall designate an Internet website where game statistics shall be kept and compiled for the season.
  2. A League Scorekeeper will be present at each game and will keep an official score book for the game.
  3. League Scorekeepers should use commonly accepted baseball scoring notations when maintaining the league score books.
  4. League Scorekeepers are responsible for returning the score books to League Officials after each game.
  5. League Statistics will be updated regularly with data aggregated from the game score books.  These Statistics will be made available on the League web site.
  6. Team managers are responsible for submitting box scores to the designated stats email within 48 hours of the end of the game. Teams that do not submit stats from every regular season game are not eligible for League awards.

 

Section 22 – Professional Players

  1. Players who have played for Major League Baseball (MLB) affiliated teams, at any level, are eligible to play in the MABL after 4 years.
  2. Players that have played for non MLB affiliated professional baseball teams in are eligible to play in the MABL after 2 years under the following conditions: Player goes to the last place team & can only pitch 5 innings max/game. These conditions remain until he is 4 years out of professional baseball. If a player enters the League during the season, the MABL board will determine whether it is appropriate to place the player on the last place team from previous season or the last place team of current season.
  3. For purposes of this section, a player will be considered to have played in professional baseball if they were paid in any capacity to play baseball for a recognized professional or semi-professional league.

 

Section 23 – Playoffs and League Tournaments

  1. All playoff bracketing and seeding shall be in announced before the beginning of the season.
  2. Playoffs games will be played until a winner is determined.
  3. Games suspended due to darkness or malfunction shall be resumed at the next available date.
  4. Bracket seedings shall be determined as follows:
    1. In the order of finish based on win/loss record.
      1. Ties shall be broken in the following order, moving to the next if a tie remains:
        1. Head-to-head record vs. tied opponents;
        2. Overall “runs for” differential in all head-to-head games of the opponents;
        3. Overall record vs. teams that are above the tied teams in the current standings
        4. Team with least runs allowed for the season
        5. Overall run differential for the season
      2. Ties of three or more teams shall be broken in the same manner as above.
  5. First place teams shall be seeded highest based on win/loss record, followed by the remainder of the division in the order win/loss record. Ties to be broken according to the rules stated above.
  6. Only rostered players who were on the team’s opening day roster or were added with at least 5 games left in the regular season are eligible to play with that team in any post-season contest.
  7. Pool players and alumni players are prohibited in post-season games.